Artifacts in Rift


Contents of this Guide

  1. Contents of this Guide
  2. Introduction
  3. The Artifact Interface
  4. Collecting Artifacts
    1. Collecting Artifacts
    2. The Artifact Fields
    3. Turning in a Completed Set
  5. Twisted Artifacts
  6. Unstable and Bounty Artifacts
  7. Poison, Burning and Nightmare Artifacts
  8. What Spawns Where
    1. They Become Harder
  9. Using the Auction House
  10. Questions and Answers
  11. Appendix A: Other Resources
  12. Appendix B: Upcoming Additions

This guide is about the activity of collecting artifacts in Rift. It is by no means 100% accurate nor complete but we do attempt to explain everything we think you need know to successfully collect artifacts in this game. 




Image A

An artifact might have you thinking of an Indiana Jones movie or your archaeology class when you began college. In rift an artifact is much like those because you are searching for items left from the past. The collection hobby itself would make you an archaeologist who is looting from ancient sites and running home to keep it for yourself.

We are lucky there is no stealing of artifacts in Rift, each one is fairly collected and can then be stored by right clicking on it.  The collection can be viewed in your character sheet under the Artifacts section. Once you complete a set you can turn it in for a reward in one of the three cities.

These artifacts are gained in a variety of ways from being looted from the ground in almost any zone to trapping squirrels with a net to multiple levels that require you to get a debuff.



The Artifact Interface

Interface Image A
Interface Image B

Before you start collecting artifacts you may want to take a look at the interface you will be using to collect, store, search and pray to Telaran Deities at. Getting to this interface is relatively simple as it is a subsection of the Character Sheet. You can get there by pressing default key ‘c’ with no other interface up then selecting Artifacts. Alternatively, refer to Interface Image B and you can click the far left button for ‘Player‘ on the menu bar and choose Character from this Menu. Either way yo select Artifacts from the left menu bar and you will end up at ‘Interface Image A.’

Here is a list of all the artifacts that you have collected or can collect. They can be sorted by progress as well as having the sets that are completed tracked in your quest tracker in the upper right hand side. The listing of artifacts here make it easier to search on the auction house (see below) or by name.


Collecting Artifacts

Collecting Artifacts

Image B.,

While exploring, walking or meandering around most places in Telara you may notice a white shining object on the ground. If you decide to investigate and get close enough to it, when you mouse over it you are able to right click it. When you do you will get a cast bar that upon completion will collect an artifact for you. This artifact goes directly into your inventory. If you do not have room a bag will pop up with it in and stay there until you drop the artifact or make room in your bags for it.

Now that the artifact is in in your bags you can look  and view the pop up that comes along with it. Here we will refer to the picture that is labeled as Image A. Information about the artifact, how many you need, how many total and some other information is listed on each artifact.

For the following explanation refer to  Image B to the left.  We have broken the previously shown artifact up into different sections numbered 1 through 3 to help clarify each piece.


The Artifact Fields

  1. The Name of the Artifact. The name of the Artifact is listed at the top. It also signifies the rarity of an artifact by the color that it is. The rarity follows gear or  any other object with rarity in the game with the following color styles:
    • Common
    • Uncommon
    • Rare
    • Epic
    • Relic
  2. Amount Collected and Total Collectible. In the middle portion of it you will see two numbers separated by a forward slash. This is the field you will most often look at to determine if it is an artifact that you still need to collect or not. It is important as it identifies two important pieces of information that may have any of the following combinations (technically they could have more but not currently):    Available Sets  1     Available Sets 1     Available Sets 1/2     Available Sets 2/2 
    1. The FIRST Number (in maroon color) indicates how many more of this artifact you can still collect
    2. The SECOND Number in (green color) indicates how many sets this artifact can be collected in..
    3. Below the “Available Sets x/x” you will see the sets that the artifact can be placed into.
  3. Salvageable or No Text. If there is a green line of text that says “Salvageable” below the previous section as indicated on line 3 in Image B then the artifact is able to be broken down into dream ribbons with the “Salvage Artifact” Ability see (Salvaging Artifact Section)


Turning in a Completed Set

Once an Artifact set has been completed  you can go turn in the Artifact Set to one of three NPC’s just as you would any other quest. In fact, if you have Tracked Completed Sets turned on in the Artifact section under the Character Sheet it will also show up as a completed quest. There will be a question mark at any of the three NPC’s capable of receiving the quest. There is one in each of the capitol cities and both factions can turn in to one in Tempest Bay.



Twisted Artifacts

During Vanilla Rift there was a new type of artifact added to zones that are known as Twisted Artifacts. Unlike normal artifacts which are able to be seen with no special abilities the Twisted ones are in an alternate reality much liked any of the Slivers. In order to see these you need to use a planar ability that is purchased from a NPC in the capital city for 15000 planarite.

  • Omen Site: Bought in Sanctum and for use by Guardians
  • Quantum Site: Bought in Meridian and for use by Defiants


Unstable and Bounty Artifacts

Following the initial release of artifacts and their popularity with the player base Unstable Artifacts were added in Rift Patch 2.6. This introduced a series of artifacts that would only spawn during a zone event and instead of a sparkling white light utilized a sparkling blue light. When an unstable event occurs the artifacts become avialable to gather for 30 minutes before they dissapear. Because of the low drop rate of higher rarity artifacts Unstable Squirrel thieves, one for each rarity, were released that would guarantee a specific rarirty drops if you found a squirrel and used an appropriate net on them. This is covered much more in depth in our Unstable Artifact Guide.

Another update to Artifacts occurred during its Version 2.7 Hotfix 4, entitled “Bounty Artifacts” that are collected from Most Wanted NPC’s in the world. These are monsters scattered throughout Telara that when killed and give experience will drop a bounty artifact. Bounty Artifacts have a variety of dimension awards and a total of 600 achievement points to collect. GFR has a guide for Bounty Artifacts in two parts: One for Mathosia Zones and One for the Storm Legion Zones.



Poison, Burning and Nightmare Artifacts

There were three new artifact types introduced along with Planetouched Wilds in patch 3.4 on October 2015. These work differently than the normal artifacts because you need to have a debuff that drains hit points from you in order to see them. They appear as they are shown in the image to the left. They are from left to right, Poison, Nightmare and Burning. These artifacts will only appear in three different zones: Stonefield, Gloamwood or Planetouched Wilds.

When you are in one of the three applicable zones searching the following rules apply:

  1. Poison Artifacts are only able to be seen with a debuff obtained from looting Normal Artifacts that lasts 15 minutes.
  2. Burning Artifacts are only able to be seen with a debuff obtained from looting Poison Artifacts that lasts 10 minutes
  3. Nightmare Artifacts are only able to be seen with a debuff obtained from looting Burning Artifacts that lasts 5 minutes
  4. Looting a Nightmare Artifact has a chance to give or refresh all three debuffs.
  5. The debuffs remove hit points from you every tick, with the higher debuffs removing more at a time
  6. You have a higher chance at obtaining a debuff with a higher rarity loot



What Spawns Where

If you are just starting or know little about hunting artifacts this one piece of information can be considered almost invaluable when it comes to hunting the rarest artifacts to complete your collections. Like any other item in Rift, the artifacts have a rarity. Unlike most of those other items, you can actually target the higher tier rarities so you have a better chance at obtaining an Epic Artifact.

When you collect an artifact from a node there are several different categories that the node may be. Refer to the chart below to get an overview of how artifacts spawn before continuing on.Note the first two (see notes¹) were confirmed and the rest are based on objective reasoning.


Node Type Loot Awarded Loot Excluded Status Amount in Zone
Common Commons/Uncommon/Rare Epic Confirmed ~80%
Rare Uncommon/Rare/Epic Common Confirmed ~20%

There are always a certain amount of each type in every zone. When one is looted another immediately  spawns.


They Become Harder

According to postings by Dead Simon this is how the artifacts are spawned. This information was posted before the poison/burning/nightmare debuff artifacts were introduced. We have noticed in Planetouched Wilds that there are artifacts which almost always will yield a a blue or epic artifact. There is probability that they were added to since the introduction of the zone. The zones prior, however, remain using the type of spawning system in the table above.

The common artifacts are the ones found in easy to reach places. This may be along the road or on any level piece of ground, possibly right in your factions camp. The rare ones have been placed in harder to reach and less used travel areas.  Looking in mountains or up in hard to jump spots in trees are a great place to look for these. What this means is that as the week goes on after a reset the probability that where the artifacts spawn have moved and become “stuck” in harder to reach spots has occurred. These are not impossible to get, it is just that many of the people who pick up artifacts may not know how they operate or just not care. This is why many people will immediately go hunt artifacts after a shard reset.


¹Dead Simon, Former Puzzle Dev Guru confirmed in a post on the forums a few years back


Using the Auction House

The auction house is a great place to pick up any artifacts that you are having trouble finding or if you dislike hunting for them they may all be purchased here. There are a lot of artifacts that can be found throughout Telara so many of them may not be listed on the auction house. More specifically the rare harder to finds ones may be listed only every few months and disappear immediately due to the high demand for them.

As you can see from the image to the left artifacts are sorted into different categories if you are only looking for one specific type or you can just choose the main heading of Artifacts. These are normally selected if you trying to complete just one set, such as poison, burning or mightmare.

At the top of the auction house interface are some choices such as stats, calling and rarity. To the right of those is a checkbox that says Usable Only. If you only want to search for artifacts that you do not have you can check this box. It will only return results of artifacts that you have not collected yet.


Questions and Answers

  1. How many artifact sets are there in Rift?
    • At the time that Gamigo bought Trion out there were 1683 total artifact sets in the game.
  2. How can I check to see how many artifact sets total I have?
    • You can check your total sets turned in by checking the achievement. In the achievements interface select character. See our Artifact Achievements section for the individual achievements as there are quite a few.
    • Once you receive the highest achievement reward you can still link Dazzled by Shinys as it will show the amount you have collected past 1400.


Artifact Achievements


Amount Collected

Achievement Amount Points Title Reward
Beginner Antiquarian 1 10    
Apprentice Antiquarian 10 10 The Seeker  
Journeyman Antiquarian 50 10 The Antiquarian  
Expert Antiquarian 100 10 The Compulsive  
Master Antiquarian 200 10 The Magpie  
Grandmaster Antiquarian 300 10 The Hoarder  
Supreme Antiquarian 500 10 The Squirrel  
Supreme Antiquarian 750 10 Of the 750 Club  
Master of the Glow 1000 10 Master of the Glow  
Shinys: Art or Fact 1200 10 Blinded by Shinys  
Dazzled by Shinys 1400 10 Dazzled by Shinies Shiny Wings




Appendix A: More Resources


Local Guides at GFR External Guides and References

Unstable Artifact Guide

One for Mathosia Zones

Storm Legion Zones.

Magelo Artifact Database
Searchable List of Artifacts

Artifaction – The Joy of Collecting in RIFT
2016 Introduction to Artifacts by Trion

What is the Purpose of Artifacts
Rifter Guide on Artifacts

RiftGrate Artifact Rewards Sheet


Appendix B: Upcoming Additions

  • Tips and tricks for finding artifacts
  • Artifact finding using Pay to Win: Vials and Patron
  • Rewards for Artifacts and where to find them.
  • The rest of the achievements and rewards

Did we forget something? Let us know here or send a message to an on discord!