Dervish – Predator [Open World]

Dervish 21 – Predator 18 – Maelstrom 0

[Not a High End Raiding Soul]

This role was originally touted as a one button for all situations Primalist role. Since its conception there have been buff adjustments and other observations about this. endgame. This is not a premium soul to be used in Raids, however it functions perfectly well for open world and low man content.

Table of Contents

Quick Start Play Guide  »»  Detailed Play Guide  »»  The Build and Smart Choices »»  Macros for Derv-Pred  »» Playing the Role »» Karuul Alerts »» Class Overview »» Appendix A: Additional Resources  »»  Appendix B: Guide History and Credits

A Detailed Play Guide is found after the Quick Start Guide. All souls found in this guide are part of the original release of Rift and no additional paid souls are required. Ability links in this guide point to Magelo.

The Primalist approaches battle with a hybrid style.They ccombine the powerful and hard hitting abilities of the silent Predator with the high cool downs that Dervish offers.

Quick Start Play Guide

The soul build is broken down into more components and explanations are explained more in depth later in this guide. The  build and point distribution is  here on Magelo. Please note like any guides hosted on The Guides For Rift Website or its discord channel it may contain mistakes. If you wish you may submit feedback at the bottom of this page or via a message on Discord.

Point Distribution  on Magelo Soul Calculator

Soul »» Dervish – 21 Points Predator –  18 Points Maelstrom –  4 Points
Legendary Selection Seismic Smash  Primal Avatar: Wind Serpent  Blindside ◊ Silent Stalker Scald
Mastery Selection 61: Exhileration 62: Steadfast Rejuvenation 63: Ursine Tenacity
64: Elemental Affinity 65: Spiritualism
Alternatives may be available for this build, see below
Soul Specific Information How to Play Information


Font of Obliteration, Zephyr
Single Target Rotation

Details, macros, cool downs, ability blocks and more are all  shown in depth in the detailed playguide.

  • Scald x 2
    • This should be refreshed before falling off
  • Spam Macro
  • Squall can be added in when appropriate. Take note pulling a mob from a tank is never a good thing.

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  • Substitute Ancestral Force as your level 65 Mastery for to obtain a 100% heal and more survivability
  • Shifting Wind also provides a 50% health restoration instead of death
  • It cannot be said enough, use caution with Squall. Do not put it in a Macro.Ever.
  • Attempt to stay in Melee
  • If using in iRotP or BoS expect criticism

Detailed Play Guide

Everything you should need to know.


Section Overview

The Build and Smart Choices
Macros for Assasin
Karuul Alerts

The Build and Smart Choices

This role is one that many of the high end raiders do not like with some good reason. These reasons however can be unjustified when this is used as it should be and is not used in raids.

It provides a very simple way to play a build and provide decent damage with a high percentage of it being ranged. In order for it to achieve its highest damage numbers you must be in melee range. With one change to the above mastery abilities the build in open worlds gains incredible survivabilty.

This build has  high spike damage depending on when the Avatar is used. It is for this reason that it actually can be used in some limited group content like Tartaric Depths (Easy Mode Only). Please do not ever use this in Intrepid Rise of the Phoenix or Bastion of Steel.

The Soul Build Pros and Cons of This Build

Click to Expand Image
Dervish 21 – Predator 18 – Maelstrom – 0 at Magelo
Each Point Increases damage done by 1%

 This build takes the bare minimum points in Dervish to obtain the Avatar which is where the high spike damage comes from. To accompany this Predator uses its highest damage abilities, of which Blindside will be one of the most effective yet as a short range. Maelstrom rounds this off, like almost every single other Primalist build with a Scald legendary.

Pros and Cons of an Dervish-Predator

  • Great Burst DPS on opening, one of top for prim
  • Over half are ranged abilities, great for disconnects
  • Good sustained DPS Easy Two button Rotation
  • Great for open world just mowing down random mobs
  • DPS drops substantially after start
  • Blindside requires you to be in melee
  • There are higher DPS specs if fight goes longer than 30 seconds
  • Using Squall inappropriately will anger many tanks

Seismic Smash 
Second ability on bottom

Primal Avatar: Wind Serpent 
Top ability on top

Seismic Smash
Cooldown: 4 seconds
Requires Melee Weapon

Deals 13615 to 13890 Earth damage. Moves Focus 20 points towards Cunning. Increases the damage of your next 3 Air Cutter casts by 35% and the damage of your next 3 non Dervish attacks by 20%

Primal Avatar: Wind Serpent
Instant – No Global Cooldown
Cooldown: 1 minute

Channel your Primal Avatar, increasing your damage dealt by 60%, increasing your range with melee and Dervish abilities to 35m, and reducing your cast times to 0. Every 10 seconds you lose 10% of this damage bonus. Lasts 60s. Grants Full Cunning.

Automatically gained after 6 Points
◊  Silent Stalker   ◊
Predator, 10 Point Requirment on top
Cooldown: 20 seconds
Requires Melee Weapon

Deals 22468 to 22922 Fire damage. Moves Focus 40 points towards Fury. Deals 50% increased damage when in Cunning. For 20s, Sudden Strike, Silent Stalker, Killer Assault, and Final Moment cool down twice as fast. Deals reduced damage in PVP.

Silent Stalker
Instant – No Global Cooldown
Cooldown: 30 seconds
Requires Melee Weapon

Enter stealth for 15s. You have a 20% increased critical chance while stealthed. This bonus persists for 3 seconds after leaving stealth. While this bonus remains active you count as in stealth for the purpose of other abilities. You may now cast Silent Stalker in combat to immediately grant this bonus without gaining stealth.

◊  Scald ◊
First ability in bottom of Maelstrom

Gear and Stat Requirements

Stat Focus:  Crit Power until 38ish%, Dexterity Attack Power
Gear Required: High hit points if you will take a lot of hits, a healing synergy crystal can be useful
Synergy Crystal Martial Crystal or Salver’s Crystal for additional healing.
Reliquary Reliquary of Rage
Runes  Prophetic Shattering Rune, Prophetic Unblurring Rune, Prophetic Starcrash Weapon-rune

Casting Time: 1.5 seconds
Requires Melee Weapon

Deals 4552 to 4644 Fire damage and 4552 to 4644 Water damage. Causes the target to take 15% more elemental damage from your non Maelstrom abilities. Stacks twice. Moves Focus 20 points towards Fury..

Consumables (BiS)


Macros for Dervish – Predator

Below are macros that can be used with this setup. Since this setup is so simple there are very few macros.
One Button Spam Macro Scald
#show Blindside
cast @self Spiritualism
cast Primal Avatar: Wind Serpent
cast Locus of Destruction
cast Scent of Blood
cast Apex Predator
cast Silent Stalker
cast Blindside
cast Sudden Strike
cast Seismic Smash
use Reliquary of Rage
cast Air Cutter
cast Lashing Wind
cast [notactive] Zephyr
cast Fading Light
cast Break Free
#show Scald
cast Primal Avatar: Wind Serpent
cast Scald
cast Fading Light
cast Break Free



Karuul Alerts

About Karuul Alerts

Karuul Alerts are used for an addon specifically made for Rift with the same name. We highly suggest that you utilize this or a similar addon. We use Karuul Alerts because of the ease with which the entire alert can be transferred between clients using import/export functions or sharing directly within Rift itself. If you need assistance with obtaining this addon or how to import the following text you can see our guide on GFR.

What is provided here is an example used by someone who has actually played this role. It works for them, but may not work for you. Please consider this a starting point for customizing your own preferred layout.

This build is so simple that there is no need to explain the one it uses: keeping track of Scald.

Import This Alert
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Dervish-Predator Overview

This build is one of the simplest there possibly is to play for Primalist. There are two buffs, and literally only two buttons to hit.

  • Scald x 2
    • This should be refreshed before falling off
  • Spam Macro
  • Squall can be added in when appropriate. Take note pulling a mob from a tank is never a good thing.

That’s all there is to it. Make sure to lead with Scald, as its two stacks will give you a 30% damage bonus to our other abilities. If you let Scald fall off its going to cost you two casts to get it back up, so get used to it (Scald is so common in Primalist specs you are probably used to this already). If you are doing more than open world fighting , get in melee range if at all possible, Rift isn’t near as bad these days as it was when many of the fights required ranged, so do not  complain you cannot do this. By getting in melee you will be able to use Blindside, which is a great high hitting ability.


Appendix A: Additional Resources

Online Written Guides

[4.2] D/P *NEW* 1 button Dervish spec
Official Forums Started by shp

[4.2] Dervish/Predator Hybrid Spec for intermediate [PVE]G[4.2] D/P *NEW* 1 button Dervish spec
Official Forums Started by jsjoe


Appendix B: Guide History and Credits

  • 4 Sep 2018: Considerate Changes
  • Sep 3, 2018: Rough Draft Written


  • Thank you to Aiotta for initially showing me this
  • Thank you to Aiotta  for discouraging it